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Enable and Configure Mods
Extensive documentation covering mods installation, server config and performance, world generation and setting up admins. Work fast with our official CLI. Learn more. If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. The purpose of this project is to have DST servers up and running with the bare minimum necessary setup. Any OS that supports Docker can run the dedicated server. This project was deployed and tested using Debian 9.
This is a very simple guide to setting up a dedicated server. To make things easiest, it'll be running the dedicated server through Steam on a computer that you can already use normally i. In the Caves Are Now Live! But there is a good news! There is a pre-configured server for hosting caves which can be run from a steam directly. Hosting Caves with the Preconfigured Servers. Understanding Shards and Migration Portals.
This guide is still accurate and will work for uploading mods to your server here at Gameserverkings, but we cannot assist with installation or configuration of any mods that you wish to use. Installing Steam Workshop content to your server is easy! This guide will walk you through that process. Space Engineers uses two configuration files, one for the dedicated server client, and one which is read by the client, which reflects changes on your server. The one which is read by the dedicated server client is in charge of setting the parameters which are used to generate a new save, this file is SpaceEngineers-Dedicated. To install Mods, the first step is to have a world already set up on your server. From there, make sure you log into your TCAdmin user panel with the information we provided you with in your verification email. Be sure to stop your server now. Next, go to configuration files. From there you'll see both configuration files, one for your SpaceEngineers-Dedicated.